2341 lines
86 KiB
JavaScript
2341 lines
86 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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const Clutter = imports.gi.Clutter;
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const GLib = imports.gi.GLib;
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const Gio = imports.gi.Gio;
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const GObject = imports.gi.GObject;
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const Meta = imports.gi.Meta;
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const Shell = imports.gi.Shell;
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const St = imports.gi.St;
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const Params = imports.misc.params;
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const Main = imports.ui.main;
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const AppDisplay = imports.ui.appDisplay;
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const Dash = imports.ui.dash;
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const IconGrid = imports.ui.iconGrid;
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const Overview = imports.ui.overview;
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const OverviewControls = imports.ui.overviewControls;
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const PointerWatcher = imports.ui.pointerWatcher;
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const Signals = imports.signals;
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const SearchController = imports.ui.searchController;
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const WorkspaceSwitcherPopup= imports.ui.workspaceSwitcherPopup;
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const Layout = imports.ui.layout;
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const LayoutManager = imports.ui.main.layoutManager;
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const Workspace = imports.ui.workspace;
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const WorkspacesView = imports.ui.workspacesView;
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const WorkspaceThumbnail = imports.ui.workspaceThumbnail;
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const ExtensionUtils = imports.misc.extensionUtils;
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const Me = ExtensionUtils.getCurrentExtension();
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const Utils = Me.imports.utils;
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const Intellihide = Me.imports.intellihide;
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const Theming = Me.imports.theming;
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const DockDash = Me.imports.dash;
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const Locations = Me.imports.locations;
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const LauncherAPI = Me.imports.launcherAPI;
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const FileManager1API = Me.imports.fileManager1API;
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const DOCK_DWELL_CHECK_INTERVAL = 100;
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var State = {
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HIDDEN: 0,
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SHOWING: 1,
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SHOWN: 2,
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HIDING: 3
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};
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const scrollAction = {
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DO_NOTHING: 0,
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CYCLE_WINDOWS: 1,
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SWITCH_WORKSPACE: 2
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};
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/**
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* A simple St.Widget with one child whose allocation takes into account the
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* slide out of its child via the slide-x property ([0:1]).
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*
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* Required since I want to track the input region of this container which is
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* based on its allocation even if the child overlows the parent actor. By doing
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* this the region of the dash that is slideout is not steling anymore the input
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* regions making the extesion usable when the primary monitor is the right one.
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*
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* The slide-x parameter can be used to directly animate the sliding. The parent
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* must have a WEST (SOUTH) anchor_point to achieve the sliding to the RIGHT (BOTTOM)
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* side.
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*/
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var DashSlideContainer = GObject.registerClass({
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Properties: {
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'monitor-index': GObject.ParamSpec.uint(
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'monitor-index', 'monitor-index', 'monitor-index',
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GObject.ParamFlags.READWRITE | GObject.ParamFlags.CONSTRUCT_ONLY,
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0, GLib.MAXUINT32, 0),
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'side': GObject.ParamSpec.enum(
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'side', 'side', 'side',
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GObject.ParamFlags.READWRITE | GObject.ParamFlags.CONSTRUCT_ONLY,
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St.Side, St.Side.LEFT),
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'slide-x': GObject.ParamSpec.double(
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'slide-x', 'slide-x', 'slide-x',
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GObject.ParamFlags.READWRITE | GObject.ParamFlags.CONSTRUCT,
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0, 1, 1),
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}
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}, class DashSlideContainer extends St.Bin {
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_init(params = {}) {
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super._init(params);
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this._slideoutSize = 0; // minimum size when slided out
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this.connect('notify::slide-x', () => this.queue_relayout());
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if (this.side == St.Side.TOP && DockManager.settings.dockFixed) {
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this._signalsHandler = new Utils.GlobalSignalsHandler(this);
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this._signalsHandler.add(Main.panel, 'notify::height',
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() => this.queue_relayout());
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}
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}
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vfunc_allocate(box) {
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let contentBox = this.get_theme_node().get_content_box(box);
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this.set_allocation(box);
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if (this.child == null)
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return;
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let availWidth = contentBox.x2 - contentBox.x1;
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let availHeight = contentBox.y2 - contentBox.y1;
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let [, , natChildWidth, natChildHeight] =
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this.child.get_preferred_size();
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let childWidth = natChildWidth;
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let childHeight = natChildHeight;
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let childBox = new Clutter.ActorBox();
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let slideoutSize = this._slideoutSize;
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if (this.side == St.Side.LEFT) {
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childBox.x1 = (this.slideX -1) * (childWidth - slideoutSize);
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childBox.x2 = slideoutSize + this.slideX * (childWidth - slideoutSize);
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childBox.y1 = 0;
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childBox.y2 = childBox.y1 + childHeight;
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}
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else if ((this.side == St.Side.RIGHT) || (this.side == St.Side.BOTTOM)) {
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childBox.x1 = 0;
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childBox.x2 = childWidth;
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childBox.y1 = 0;
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childBox.y2 = childBox.y1 + childHeight;
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}
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else if (this.side == St.Side.TOP) {
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const monitor = Main.layoutManager.monitors[this.monitorIndex];
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let yOffset = 0;
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if (Main.panel.x === monitor.x && Main.panel.y === monitor.y &&
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DockManager.settings.dockFixed)
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yOffset = Main.panel.height;
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childBox.x1 = 0;
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childBox.x2 = childWidth;
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childBox.y1 = (this.slideX - 1) * (childHeight - slideoutSize) + yOffset;
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childBox.y2 = slideoutSize + this.slideX * (childHeight - slideoutSize) + yOffset;
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availHeight += yOffset;
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}
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this.child.allocate(childBox);
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this.child.set_clip(-childBox.x1, -childBox.y1,
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-childBox.x1+availWidth, -childBox.y1 + availHeight);
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}
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/**
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* Just the child width but taking into account the slided out part
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*/
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vfunc_get_preferred_width(forHeight) {
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let [minWidth, natWidth] = super.vfunc_get_preferred_width(forHeight);
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if ((this.side == St.Side.LEFT) || (this.side == St.Side.RIGHT)) {
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minWidth = (minWidth - this._slideoutSize) * this.slideX + this._slideoutSize;
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natWidth = (natWidth - this._slideoutSize) * this.slideX + this._slideoutSize;
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}
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return [minWidth, natWidth];
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}
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/**
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* Just the child height but taking into account the slided out part
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*/
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vfunc_get_preferred_height(forWidth) {
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let [minHeight, natHeight] = super.vfunc_get_preferred_height(forWidth);
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if ((this.side == St.Side.TOP) || (this.side == St.Side.BOTTOM)) {
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minHeight = (minHeight - this._slideoutSize) * this.slideX + this._slideoutSize;
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natHeight = (natHeight - this._slideoutSize) * this.slideX + this._slideoutSize;
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if (this.side == St.Side.TOP && DockManager.settings.dockFixed) {
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const monitor = Main.layoutManager.monitors[this.monitorIndex];
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if (Main.panel.x === monitor.x && Main.panel.y === monitor.y) {
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minHeight += Main.panel.height;
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natHeight += Main.panel.height;
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}
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}
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}
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return [minHeight, natHeight];
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}
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});
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var DockedDash = GObject.registerClass({
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Signals: {
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'showing': {},
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'hiding': {},
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}
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}, class DashToDock extends St.Bin {
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_init(monitorIndex) {
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this._rtl = (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL);
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// Load settings
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let settings = DockManager.settings;
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this._monitorIndex = monitorIndex;
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this._position = Utils.getPosition();
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this._isHorizontal = ((this._position == St.Side.TOP) || (this._position == St.Side.BOTTOM));
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// Temporary ignore hover events linked to autohide for whatever reason
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this._ignoreHover = false;
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this._oldignoreHover = null;
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// This variables are linked to the settings regardles of autohide or intellihide
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// being temporary disable. Get set by _updateVisibilityMode;
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this._autohideIsEnabled = null;
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this._intellihideIsEnabled = null;
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// Create intellihide object to monitor windows overlapping
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this._intellihide = new Intellihide.Intellihide(this._monitorIndex);
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// initialize dock state
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this._dockState = State.HIDDEN;
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// Put dock on the required monitor
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this._monitor = Main.layoutManager.monitors[this._monitorIndex];
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// this store size and the position where the dash is shown;
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// used by intellihide module to check window overlap.
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this.staticBox = new Clutter.ActorBox();
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// Initialize pressure barrier variables
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this._canUsePressure = false;
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this._pressureBarrier = null;
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this._barrier = null;
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this._removeBarrierTimeoutId = 0;
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// Initialize dwelling system variables
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this._dockDwelling = false;
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this._dockWatch = null;
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this._dockDwellUserTime = 0;
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this._dockDwellTimeoutId = 0
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// Create a new dash object
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this.dash = new DockDash.DockDash(this._monitorIndex);
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if (Main.overview.isDummy || !settings.get_boolean('show-show-apps-button'))
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this.dash.hideShowAppsButton();
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// Create the main actor and the containers for sliding in and out and
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// centering, turn on track hover
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let positionStyleClass = ['top', 'right', 'bottom', 'left'];
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// This is the centering actor
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super._init({
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name: 'dashtodockContainer',
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reactive: false,
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style_class: positionStyleClass[this._position],
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});
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// This is the sliding actor whose allocation is to be tracked for input regions
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this._slider = new DashSlideContainer({
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monitor_index: this._monitor.index,
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side: this._position,
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slide_x: 0,
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...(this._isHorizontal ? {
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x_align: Clutter.ActorAlign.CENTER,
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} : {
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y_align: Clutter.ActorAlign.CENTER,
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})
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});
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// This is the actor whose hover status us tracked for autohide
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this._box = new St.BoxLayout({
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name: 'dashtodockBox',
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reactive: true,
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track_hover: true
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});
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this._box.connect('notify::hover', this._hoverChanged.bind(this));
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// Connect global signals
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this._signalsHandler = new Utils.GlobalSignalsHandler(this);
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this._bindSettingsChanges();
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this._signalsHandler.add([
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// update when workarea changes, for instance if other extensions modify the struts
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//(like moving th panel at the bottom)
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global.display,
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'workareas-changed',
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this._resetPosition.bind(this)
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], [
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global.display,
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'in-fullscreen-changed',
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this._updateBarrier.bind(this)
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], [
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// Monitor windows overlapping
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this._intellihide,
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'status-changed',
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this._updateDashVisibility.bind(this)
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], [
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// sync hover after a popupmenu is closed
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this.dash,
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'menu-closed',
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() => { this._box.sync_hover() }
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], [
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this.dash,
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'notify::requires-visibility',
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() => this._updateDashVisibility(),
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]);
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if (!Main.overview.isDummy) {
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this._signalsHandler.add([
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Main.overview,
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'item-drag-begin',
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this._onDragStart.bind(this)
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], [
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Main.overview,
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'item-drag-end',
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this._onDragEnd.bind(this)
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], [
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Main.overview,
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'item-drag-cancelled',
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this._onDragEnd.bind(this)
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], [
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Main.overview,
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'showing',
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this._onOverviewShowing.bind(this)
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], [
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Main.overview,
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'hiding',
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this._onOverviewHiding.bind(this)
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],
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[
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Main.overview,
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'hidden',
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this._onOverviewHidden.bind(this)
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]);
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}
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this._themeManager = new Theming.ThemeManager(this);
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this._signalsHandler.add(this._themeManager, 'updated',
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() => this.dash.resetAppIcons());
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this._signalsHandler.add(DockManager.iconTheme, 'changed',
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() => this.dash.resetAppIcons());
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// Since the actor is not a topLevel child and its parent is now not added to the Chrome,
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// the allocation change of the parent container (slide in and slideout) doesn't trigger
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// anymore an update of the input regions. Force the update manually.
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this.connect('notify::allocation',
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Main.layoutManager._queueUpdateRegions.bind(Main.layoutManager));
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// Since Clutter has no longer ClutterAllocationFlags,
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// "allocation-changed" signal has been removed. MR !1245
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this.dash._container.connect('notify::allocation', this._updateStaticBox.bind(this));
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this._slider.connect(this._isHorizontal ? 'notify::x' : 'notify::y', this._updateStaticBox.bind(this));
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// Load optional features that need to be activated for one dock only
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if (this._monitorIndex == settings.get_int('preferred-monitor'))
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this._enableExtraFeatures();
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// Load optional features that need to be activated once per dock
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this._optionalScrollWorkspaceSwitch();
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// Delay operations that require the shell to be fully loaded and with
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// user theme applied.
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this._signalsHandler.addWithLabel('initialize', global.stage,
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'after-paint', () => this._initialize());
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// Add dash container actor and the container to the Chrome.
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this.set_child(this._slider);
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this._slider.set_child(this._box);
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this._box.add_actor(this.dash);
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// Add aligning container without tracking it for input region
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Main.uiGroup.add_child(this);
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if (Main.uiGroup.contains(global.top_window_group))
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Main.uiGroup.set_child_below_sibling(this, global.top_window_group);
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if (settings.get_boolean('dock-fixed')) {
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// Note: tracking the fullscreen directly on the slider actor causes some hiccups when fullscreening
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// windows of certain applications
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Main.layoutManager._trackActor(this, {affectsInputRegion: false, trackFullscreen: true});
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Main.layoutManager._trackActor(this._slider, {affectsStruts: true});
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}
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else
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Main.layoutManager._trackActor(this._slider);
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// Create and apply height/width constraint to the dash.
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if (this._isHorizontal) {
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this.connect('notify::width', () => {
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this.dash.setMaxSize(this.width, this.height);
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});
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} else {
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this.connect('notify::height', () => {
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this.dash.setMaxSize(this.width, this.height)
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});
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}
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if (this._position == St.Side.RIGHT)
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this.connect('notify::width', () => this.translation_x = -this.width);
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else if (this._position == St.Side.BOTTOM)
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this.connect('notify::height', () => this.translation_y = -this.height);
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// Set initial position
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this._resetPosition();
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this.connect('destroy', this._onDestroy.bind(this));
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}
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get monitorIndex() {
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return this._monitorIndex;
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}
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get position() {
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return this._position;
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}
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get isHorizontal() {
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return this._isHorizontal;
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}
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_untrackDock() {
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Main.layoutManager._untrackActor(this);
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Main.layoutManager._untrackActor(this._slider);
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}
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_trackDock() {
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if (DockManager.settings.dockFixed) {
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if (Main.layoutManager._findActor(this) == -1)
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Main.layoutManager._trackActor(this, { affectsInputRegion: false, trackFullscreen: true });
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if (Main.layoutManager._findActor(this._slider) == -1)
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Main.layoutManager._trackActor(this._slider, { affectsStruts: true });
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} else {
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if (Main.layoutManager._findActor(this._slider) == -1)
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Main.layoutManager._trackActor(this._slider);
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}
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}
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_initialize() {
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this._signalsHandler.removeWithLabel('initialize');
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// Apply custome css class according to the settings
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this._themeManager.updateCustomTheme();
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this._updateVisibilityMode();
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// In case we are already inside the overview when the extension is loaded,
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// for instance on unlocking the screen if it was locked with the overview open.
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if (Main.overview.visibleTarget) {
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this._onOverviewShowing();
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}
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this._updateAutoHideBarriers();
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}
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_onDestroy() {
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// The dash, intellihide and themeManager have global signals as well internally
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this.dash.destroy();
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this._intellihide.destroy();
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this._themeManager.destroy();
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if (this._marginLater) {
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Meta.later_remove(this._marginLater);
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delete this._marginLater;
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}
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// Remove barrier timeout
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if (this._removeBarrierTimeoutId > 0)
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GLib.source_remove(this._removeBarrierTimeoutId);
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// Remove existing barrier
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this._removeBarrier();
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// Remove pointer watcher
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if (this._dockWatch) {
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PointerWatcher.getPointerWatcher()._removeWatch(this._dockWatch);
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this._dockWatch = null;
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}
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}
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_updateAutoHideBarriers() {
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// Remove pointer watcher
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if (this._dockWatch) {
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PointerWatcher.getPointerWatcher()._removeWatch(this._dockWatch);
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this._dockWatch = null;
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}
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// Setup pressure barrier (GS38+ only)
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this._updatePressureBarrier();
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this._updateBarrier();
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// setup dwelling system if pressure barriers are not available
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this._setupDockDwellIfNeeded();
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}
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_bindSettingsChanges() {
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let settings = DockManager.settings;
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this._signalsHandler.add([
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settings,
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'changed::scroll-action',
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() => { this._optionalScrollWorkspaceSwitch(); }
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], [
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settings,
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'changed::dash-max-icon-size',
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() => { this.dash.setIconSize(settings.get_int('dash-max-icon-size')); }
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], [
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settings,
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'changed::icon-size-fixed',
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() => { this.dash.setIconSize(settings.get_int('dash-max-icon-size')); }
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], [
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settings,
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'changed::show-favorites',
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() => { this.dash.resetAppIcons(); }
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], [
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settings,
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'changed::show-trash',
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() => { this.dash.resetAppIcons(); },
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Utils.SignalsHandlerFlags.CONNECT_AFTER,
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], [
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settings,
|
|
'changed::show-mounts',
|
|
() => { this.dash.resetAppIcons(); },
|
|
Utils.SignalsHandlerFlags.CONNECT_AFTER
|
|
], [
|
|
settings,
|
|
'changed::isolate-locations',
|
|
() => this.dash.resetAppIcons(),
|
|
Utils.SignalsHandlerFlags.CONNECT_AFTER
|
|
], [
|
|
settings,
|
|
'changed::show-running',
|
|
() => { this.dash.resetAppIcons(); }
|
|
], [
|
|
settings,
|
|
'changed::show-apps-at-top',
|
|
() => { this.dash.updateShowAppsButton(); }
|
|
], [
|
|
settings,
|
|
'changed::show-show-apps-button',
|
|
() => {
|
|
if (!Main.overview.isDummy &&
|
|
settings.get_boolean('show-show-apps-button'))
|
|
this.dash.showShowAppsButton();
|
|
else
|
|
this.dash.hideShowAppsButton();
|
|
}
|
|
], [
|
|
settings,
|
|
'changed::dock-fixed',
|
|
() => {
|
|
this._untrackDock();
|
|
this._trackDock();
|
|
|
|
this._resetPosition();
|
|
this._updateAutoHideBarriers();
|
|
this._updateVisibilityMode();
|
|
}
|
|
], [
|
|
settings,
|
|
'changed::intellihide',
|
|
this._updateVisibilityMode.bind(this)
|
|
], [
|
|
settings,
|
|
'changed::intellihide-mode',
|
|
() => { this._intellihide.forceUpdate(); }
|
|
], [
|
|
settings,
|
|
'changed::autohide',
|
|
() => {
|
|
this._updateVisibilityMode();
|
|
this._updateAutoHideBarriers();
|
|
}
|
|
], [
|
|
settings,
|
|
'changed::autohide-in-fullscreen',
|
|
this._updateBarrier.bind(this)
|
|
],
|
|
[
|
|
settings,
|
|
'changed::extend-height',
|
|
this._resetPosition.bind(this)
|
|
], [
|
|
settings,
|
|
'changed::height-fraction',
|
|
this._resetPosition.bind(this)
|
|
], [
|
|
settings,
|
|
'changed::require-pressure-to-show',
|
|
() => this._updateAutoHideBarriers(),
|
|
], [
|
|
settings,
|
|
'changed::pressure-threshold',
|
|
() => {
|
|
this._updatePressureBarrier();
|
|
this._updateBarrier();
|
|
}
|
|
]);
|
|
|
|
}
|
|
|
|
/**
|
|
* This is call when visibility settings change
|
|
*/
|
|
_updateVisibilityMode() {
|
|
let settings = DockManager.settings;
|
|
if (DockManager.settings.dockFixed) {
|
|
this._autohideIsEnabled = false;
|
|
this._intellihideIsEnabled = false;
|
|
}
|
|
else {
|
|
this._autohideIsEnabled = settings.get_boolean('autohide')
|
|
this._intellihideIsEnabled = settings.get_boolean('intellihide')
|
|
}
|
|
|
|
if (this._autohideIsEnabled)
|
|
this.add_style_class_name('autohide');
|
|
else
|
|
this.remove_style_class_name('autohide');
|
|
|
|
if (this._intellihideIsEnabled)
|
|
this._intellihide.enable();
|
|
else
|
|
this._intellihide.disable();
|
|
|
|
this._updateDashVisibility();
|
|
}
|
|
|
|
/**
|
|
* Show/hide dash based on, in order of priority:
|
|
* overview visibility
|
|
* fixed mode
|
|
* intellihide
|
|
* autohide
|
|
* overview visibility
|
|
*/
|
|
_updateDashVisibility() {
|
|
if (Main.overview.visibleTarget)
|
|
return;
|
|
|
|
let settings = DockManager.settings;
|
|
|
|
if (DockManager.settings.dockFixed) {
|
|
this._removeAnimations();
|
|
this._animateIn(settings.get_double('animation-time'), 0);
|
|
}
|
|
else if (this._intellihideIsEnabled) {
|
|
if (!this.dash.requiresVisibility && this._intellihide.getOverlapStatus()) {
|
|
this._ignoreHover = false;
|
|
// Do not hide if autohide is enabled and mouse is hover
|
|
if (!this._box.hover || !this._autohideIsEnabled)
|
|
this._animateOut(settings.get_double('animation-time'), 0);
|
|
}
|
|
else {
|
|
this._ignoreHover = true;
|
|
this._removeAnimations();
|
|
this._animateIn(settings.get_double('animation-time'), 0);
|
|
}
|
|
}
|
|
else {
|
|
if (this._autohideIsEnabled) {
|
|
this._ignoreHover = false;
|
|
|
|
if (this._box.hover || this.dash.requiresVisibility)
|
|
this._animateIn(settings.get_double('animation-time'), 0);
|
|
else
|
|
this._animateOut(settings.get_double('animation-time'), 0);
|
|
}
|
|
else
|
|
this._animateOut(settings.get_double('animation-time'), 0);
|
|
}
|
|
}
|
|
|
|
_onOverviewShowing() {
|
|
this.add_style_class_name('overview');
|
|
|
|
this._ignoreHover = true;
|
|
this._intellihide.disable();
|
|
this._removeAnimations();
|
|
this._animateIn(DockManager.settings.get_double('animation-time'), 0);
|
|
}
|
|
|
|
_onOverviewHiding() {
|
|
this._ignoreHover = false;
|
|
this._intellihide.enable();
|
|
this._updateDashVisibility();
|
|
}
|
|
|
|
_onOverviewHidden() {
|
|
this.remove_style_class_name('overview');
|
|
}
|
|
|
|
_hoverChanged() {
|
|
if (!this._ignoreHover) {
|
|
// Skip if dock is not in autohide mode for instance because it is shown
|
|
// by intellihide.
|
|
if (this._autohideIsEnabled) {
|
|
if (this._box.hover)
|
|
this._show();
|
|
else
|
|
this._hide();
|
|
}
|
|
}
|
|
}
|
|
|
|
getDockState() {
|
|
return this._dockState;
|
|
}
|
|
|
|
_show() {
|
|
this._delayedHide = false;
|
|
if ((this._dockState == State.HIDDEN) || (this._dockState == State.HIDING)) {
|
|
if (this._dockState == State.HIDING)
|
|
// suppress all potential queued transitions - i.e. added but not started,
|
|
// always give priority to show
|
|
this._removeAnimations();
|
|
|
|
this.emit('showing');
|
|
this._animateIn(DockManager.settings.get_double('animation-time'), 0);
|
|
}
|
|
}
|
|
|
|
_hide() {
|
|
// If no hiding animation is running or queued
|
|
if ((this._dockState == State.SHOWN) || (this._dockState == State.SHOWING)) {
|
|
let settings = DockManager.settings;
|
|
let delay = settings.get_double('hide-delay');
|
|
|
|
if (this._dockState == State.SHOWING) {
|
|
// if a show already started, let it finish; queue hide without removing the show.
|
|
// to obtain this, we wait for the animateIn animation to be completed
|
|
this._delayedHide = true;
|
|
return;
|
|
}
|
|
|
|
this.emit('hiding');
|
|
this._animateOut(settings.get_double('animation-time'), delay);
|
|
}
|
|
}
|
|
|
|
_animateIn(time, delay) {
|
|
this._dockState = State.SHOWING;
|
|
this.dash.iconAnimator.start();
|
|
this._delayedHide = false;
|
|
|
|
this._slider.ease_property('slide-x', 1, {
|
|
duration: time * 1000,
|
|
delay: delay * 1000,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
onComplete: () => {
|
|
this._dockState = State.SHOWN;
|
|
// Remove barrier so that mouse pointer is released and can access monitors on other side of dock
|
|
// NOTE: Delay needed to keep mouse from moving past dock and re-hiding dock immediately. This
|
|
// gives users an opportunity to hover over the dock
|
|
if (this._removeBarrierTimeoutId > 0)
|
|
GLib.source_remove(this._removeBarrierTimeoutId);
|
|
|
|
if (!this._delayedHide) {
|
|
this._removeBarrierTimeoutId = GLib.timeout_add(
|
|
GLib.PRIORITY_DEFAULT, 100, this._removeBarrier.bind(this));
|
|
} else {
|
|
this._hide();
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
_animateOut(time, delay) {
|
|
this._dockState = State.HIDING;
|
|
|
|
this._slider.ease_property('slide-x', 0, {
|
|
duration: time * 1000,
|
|
delay: delay * 1000,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
onComplete: () => {
|
|
this._dockState = State.HIDDEN;
|
|
// Remove queued barried removal if any
|
|
if (this._removeBarrierTimeoutId > 0)
|
|
GLib.source_remove(this._removeBarrierTimeoutId);
|
|
this._updateBarrier();
|
|
this.dash.iconAnimator.pause();
|
|
}
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Dwelling system based on the GNOME Shell 3.14 messageTray code.
|
|
*/
|
|
_setupDockDwellIfNeeded() {
|
|
// If we don't have extended barrier features, then we need
|
|
// to support the old tray dwelling mechanism.
|
|
if (this._autohideIsEnabled &&
|
|
(!global.display.supports_extended_barriers() ||
|
|
!DockManager.settings.get_boolean('require-pressure-to-show'))) {
|
|
let pointerWatcher = PointerWatcher.getPointerWatcher();
|
|
this._dockWatch = pointerWatcher.addWatch(DOCK_DWELL_CHECK_INTERVAL, this._checkDockDwell.bind(this));
|
|
this._dockDwelling = false;
|
|
this._dockDwellUserTime = 0;
|
|
}
|
|
}
|
|
|
|
_checkDockDwell(x, y) {
|
|
|
|
let workArea = Main.layoutManager.getWorkAreaForMonitor(this._monitor.index)
|
|
let shouldDwell;
|
|
// Check for the correct screen edge, extending the sensitive area to the whole workarea,
|
|
// minus 1 px to avoid conflicting with other active corners.
|
|
if (this._position == St.Side.LEFT)
|
|
shouldDwell = (x == this._monitor.x) && (y > workArea.y) && (y < workArea.y + workArea.height);
|
|
else if (this._position == St.Side.RIGHT)
|
|
shouldDwell = (x == this._monitor.x + this._monitor.width - 1) && (y > workArea.y) && (y < workArea.y + workArea.height);
|
|
else if (this._position == St.Side.TOP)
|
|
shouldDwell = (y == this._monitor.y) && (x > workArea.x) && (x < workArea.x + workArea.width);
|
|
else if (this._position == St.Side.BOTTOM)
|
|
shouldDwell = (y == this._monitor.y + this._monitor.height - 1) && (x > workArea.x) && (x < workArea.x + workArea.width);
|
|
|
|
if (shouldDwell) {
|
|
// We only set up dwell timeout when the user is not hovering over the dock
|
|
// already (!this._box.hover).
|
|
// The _dockDwelling variable is used so that we only try to
|
|
// fire off one dock dwell - if it fails (because, say, the user has the mouse down),
|
|
// we don't try again until the user moves the mouse up and down again.
|
|
if (!this._dockDwelling && !this._box.hover && (this._dockDwellTimeoutId == 0)) {
|
|
// Save the interaction timestamp so we can detect user input
|
|
let focusWindow = global.display.focus_window;
|
|
this._dockDwellUserTime = focusWindow ? focusWindow.user_time : 0;
|
|
|
|
this._dockDwellTimeoutId = GLib.timeout_add(
|
|
GLib.PRIORITY_DEFAULT,
|
|
DockManager.settings.get_double('show-delay') * 1000,
|
|
this._dockDwellTimeout.bind(this));
|
|
GLib.Source.set_name_by_id(this._dockDwellTimeoutId, '[dash-to-dock] this._dockDwellTimeout');
|
|
}
|
|
this._dockDwelling = true;
|
|
}
|
|
else {
|
|
this._cancelDockDwell();
|
|
this._dockDwelling = false;
|
|
}
|
|
}
|
|
|
|
_cancelDockDwell() {
|
|
if (this._dockDwellTimeoutId != 0) {
|
|
GLib.source_remove(this._dockDwellTimeoutId);
|
|
this._dockDwellTimeoutId = 0;
|
|
}
|
|
}
|
|
|
|
_dockDwellTimeout() {
|
|
this._dockDwellTimeoutId = 0;
|
|
|
|
if (!DockManager.settings.get_boolean('autohide-in-fullscreen') &&
|
|
this._monitor.inFullscreen)
|
|
return GLib.SOURCE_REMOVE;
|
|
|
|
// We don't want to open the tray when a modal dialog
|
|
// is up, so we check the modal count for that. When we are in the
|
|
// overview we have to take the overview's modal push into account
|
|
if (Main.modalCount > (Main.overview.visible ? 1 : 0))
|
|
return GLib.SOURCE_REMOVE;
|
|
|
|
// If the user interacted with the focus window since we started the tray
|
|
// dwell (by clicking or typing), don't activate the message tray
|
|
let focusWindow = global.display.focus_window;
|
|
let currentUserTime = focusWindow ? focusWindow.user_time : 0;
|
|
if (currentUserTime != this._dockDwellUserTime)
|
|
return GLib.SOURCE_REMOVE;
|
|
|
|
// Reuse the pressure version function, the logic is the same
|
|
this._onPressureSensed();
|
|
return GLib.SOURCE_REMOVE;
|
|
}
|
|
|
|
_updatePressureBarrier() {
|
|
let settings = DockManager.settings;
|
|
this._canUsePressure = global.display.supports_extended_barriers();
|
|
let pressureThreshold = settings.get_double('pressure-threshold');
|
|
|
|
// Remove existing pressure barrier
|
|
if (this._pressureBarrier) {
|
|
this._pressureBarrier.destroy();
|
|
this._pressureBarrier = null;
|
|
}
|
|
|
|
if (this._barrier) {
|
|
this._barrier.destroy();
|
|
this._barrier = null;
|
|
}
|
|
|
|
// Create new pressure barrier based on pressure threshold setting
|
|
if (this._canUsePressure && this._autohideIsEnabled &&
|
|
DockManager.settings.get_boolean('require-pressure-to-show')) {
|
|
this._pressureBarrier = new Layout.PressureBarrier(pressureThreshold, settings.get_double('show-delay')*1000,
|
|
Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW);
|
|
this._pressureBarrier.connect('trigger', (barrier) => {
|
|
if (!settings.get_boolean('autohide-in-fullscreen') && this._monitor.inFullscreen)
|
|
return;
|
|
this._onPressureSensed();
|
|
});
|
|
}
|
|
}
|
|
|
|
/**
|
|
* handler for mouse pressure sensed
|
|
*/
|
|
_onPressureSensed() {
|
|
if (Main.overview.visibleTarget)
|
|
return;
|
|
|
|
// In case the mouse move away from the dock area before hovering it, in such case the leave event
|
|
// would never be triggered and the dock would stay visible forever.
|
|
let triggerTimeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, 250, () => {
|
|
triggerTimeoutId = 0;
|
|
|
|
let [x, y, mods] = global.get_pointer();
|
|
let shouldHide = true;
|
|
switch (this._position) {
|
|
case St.Side.LEFT:
|
|
if (x <= this.staticBox.x2 &&
|
|
x >= this._monitor.x &&
|
|
y >= this._monitor.y &&
|
|
y <= this._monitor.y + this._monitor.height) {
|
|
shouldHide = false;
|
|
}
|
|
break;
|
|
case St.Side.RIGHT:
|
|
if (x >= this.staticBox.x1 &&
|
|
x <= this._monitor.x + this._monitor.width &&
|
|
y >= this._monitor.y &&
|
|
y <= this._monitor.y + this._monitor.height) {
|
|
shouldHide = false;
|
|
}
|
|
break;
|
|
case St.Side.TOP:
|
|
if (x >= this._monitor.x &&
|
|
x <= this._monitor.x + this._monitor.width &&
|
|
y <= this.staticBox.y2 &&
|
|
y >= this._monitor.y) {
|
|
shouldHide = false;
|
|
}
|
|
break;
|
|
case St.Side.BOTTOM:
|
|
if (x >= this._monitor.x &&
|
|
x <= this._monitor.x + this._monitor.width &&
|
|
y >= this.staticBox.y1 &&
|
|
y <= this._monitor.y + this._monitor.height) {
|
|
shouldHide = false;
|
|
}
|
|
}
|
|
if (shouldHide) {
|
|
this._hoverChanged();
|
|
return GLib.SOURCE_REMOVE;
|
|
}
|
|
else {
|
|
return GLib.SOURCE_CONTINUE;
|
|
}
|
|
|
|
});
|
|
|
|
this._show();
|
|
}
|
|
|
|
/**
|
|
* Remove pressure barrier
|
|
*/
|
|
_removeBarrier() {
|
|
if (this._barrier) {
|
|
if (this._pressureBarrier)
|
|
this._pressureBarrier.removeBarrier(this._barrier);
|
|
this._barrier.destroy();
|
|
this._barrier = null;
|
|
}
|
|
this._removeBarrierTimeoutId = 0;
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Update pressure barrier size
|
|
*/
|
|
_updateBarrier() {
|
|
// Remove existing barrier
|
|
this._removeBarrier();
|
|
|
|
// The barrier needs to be removed in fullscreen with autohide disabled, otherwise the mouse can
|
|
// get trapped on monitor.
|
|
if (this._monitor.inFullscreen &&
|
|
!DockManager.settings.get_boolean('autohide-in-fullscreen'))
|
|
return
|
|
|
|
// Manually reset pressure barrier
|
|
// This is necessary because we remove the pressure barrier when it is triggered to show the dock
|
|
if (this._pressureBarrier) {
|
|
this._pressureBarrier._reset();
|
|
this._pressureBarrier._isTriggered = false;
|
|
}
|
|
|
|
// Create new barrier
|
|
// The barrier extends to the whole workarea, minus 1 px to avoid conflicting with other active corners
|
|
// Note: dash in fixed position doesn't use pressure barrier.
|
|
if (this._canUsePressure && this._autohideIsEnabled &&
|
|
DockManager.settings.get_boolean('require-pressure-to-show')) {
|
|
let x1, x2, y1, y2, direction;
|
|
let workArea = Main.layoutManager.getWorkAreaForMonitor(this._monitor.index)
|
|
|
|
if (this._position == St.Side.LEFT) {
|
|
x1 = this._monitor.x + 1;
|
|
x2 = x1;
|
|
y1 = workArea.y + 1;
|
|
y2 = workArea.y + workArea.height - 1;
|
|
direction = Meta.BarrierDirection.POSITIVE_X;
|
|
}
|
|
else if (this._position == St.Side.RIGHT) {
|
|
x1 = this._monitor.x + this._monitor.width - 1;
|
|
x2 = x1;
|
|
y1 = workArea.y + 1;
|
|
y2 = workArea.y + workArea.height - 1;
|
|
direction = Meta.BarrierDirection.NEGATIVE_X;
|
|
}
|
|
else if (this._position == St.Side.TOP) {
|
|
x1 = workArea.x + 1;
|
|
x2 = workArea.x + workArea.width - 1;
|
|
y1 = this._monitor.y;
|
|
y2 = y1;
|
|
direction = Meta.BarrierDirection.POSITIVE_Y;
|
|
}
|
|
else if (this._position == St.Side.BOTTOM) {
|
|
x1 = workArea.x + 1;
|
|
x2 = workArea.x + workArea.width - 1;
|
|
y1 = this._monitor.y + this._monitor.height;
|
|
y2 = y1;
|
|
direction = Meta.BarrierDirection.NEGATIVE_Y;
|
|
}
|
|
|
|
if (this._pressureBarrier && this._dockState == State.HIDDEN) {
|
|
this._barrier = new Meta.Barrier({
|
|
display: global.display,
|
|
x1: x1,
|
|
x2: x2,
|
|
y1: y1,
|
|
y2: y2,
|
|
directions: direction
|
|
});
|
|
this._pressureBarrier.addBarrier(this._barrier);
|
|
}
|
|
}
|
|
}
|
|
|
|
_isPrimaryMonitor() {
|
|
return (this._monitorIndex == Main.layoutManager.primaryIndex);
|
|
}
|
|
|
|
_resetPosition() {
|
|
// Ensure variables linked to settings are updated.
|
|
this._updateVisibilityMode();
|
|
|
|
const { dockFixed: fixedIsEnabled, dockExtended: extendHeight } = DockManager.settings;
|
|
|
|
if (fixedIsEnabled) {
|
|
this.add_style_class_name('fixed');
|
|
} else {
|
|
this.remove_style_class_name('fixed');
|
|
}
|
|
|
|
// Note: do not use the workarea coordinates in the direction on which the dock is placed,
|
|
// to avoid a loop [position change -> workArea change -> position change] with
|
|
// fixed dock.
|
|
let workArea = Main.layoutManager.getWorkAreaForMonitor(this._monitorIndex);
|
|
|
|
|
|
let fraction = DockManager.settings.get_double('height-fraction');
|
|
|
|
if (extendHeight)
|
|
fraction = 1;
|
|
else if ((fraction < 0) || (fraction > 1))
|
|
fraction = 0.95;
|
|
|
|
if (this._isHorizontal) {
|
|
this.width = Math.round(fraction * workArea.width);
|
|
|
|
let pos_y = this._monitor.y;
|
|
if (this._position == St.Side.BOTTOM)
|
|
pos_y += this._monitor.height;
|
|
|
|
this.x = workArea.x + Math.round((1 - fraction) / 2 * workArea.width);
|
|
this.y = pos_y;
|
|
|
|
if (extendHeight) {
|
|
this.dash._container.set_width(this.width);
|
|
this.add_style_class_name('extended');
|
|
} else {
|
|
this.dash._container.set_width(-1);
|
|
this.remove_style_class_name('extended');
|
|
}
|
|
} else {
|
|
this.height = Math.round(fraction * workArea.height);
|
|
|
|
let pos_x = this._monitor.x;
|
|
if (this._position == St.Side.RIGHT)
|
|
pos_x += this._monitor.width;
|
|
|
|
this.x = pos_x;
|
|
this.y = workArea.y + Math.round((1 - fraction) / 2 * workArea.height);
|
|
|
|
this._signalsHandler.removeWithLabel('verticalOffsetChecker');
|
|
|
|
if (extendHeight) {
|
|
this.dash._container.set_height(this.height);
|
|
this.add_style_class_name('extended');
|
|
} else {
|
|
this.dash._container.set_height(-1);
|
|
this.remove_style_class_name('extended');
|
|
}
|
|
}
|
|
}
|
|
|
|
_updateStaticBox() {
|
|
this.staticBox.init_rect(
|
|
this.x + this._slider.x - (this._position == St.Side.RIGHT ? this._box.width : 0),
|
|
this.y + this._slider.y - (this._position == St.Side.BOTTOM ? this._box.height : 0),
|
|
this._box.width,
|
|
this._box.height
|
|
);
|
|
|
|
this._intellihide.updateTargetBox(this.staticBox);
|
|
}
|
|
|
|
_removeAnimations() {
|
|
this._slider.remove_all_transitions();
|
|
}
|
|
|
|
_onDragStart() {
|
|
this._oldignoreHover = this._ignoreHover;
|
|
this._ignoreHover = true;
|
|
this._animateIn(DockManager.settings.get_double('animation-time'), 0);
|
|
}
|
|
|
|
_onDragEnd() {
|
|
if (this._oldignoreHover !== null)
|
|
this._ignoreHover = this._oldignoreHover;
|
|
this._oldignoreHover = null;
|
|
this._box.sync_hover();
|
|
}
|
|
|
|
/**
|
|
* Show dock and give key focus to it
|
|
*/
|
|
_onAccessibilityFocus() {
|
|
this._box.navigate_focus(null, St.DirectionType.TAB_FORWARD, false);
|
|
this._animateIn(DockManager.settings.get_double('animation-time'), 0);
|
|
}
|
|
|
|
// Optional features to be enabled only for the main Dock
|
|
_enableExtraFeatures() {
|
|
// Restore dash accessibility
|
|
Main.ctrlAltTabManager.addGroup(
|
|
this.dash, _('Dash'), 'user-bookmarks-symbolic',
|
|
{focusCallback: this._onAccessibilityFocus.bind(this)});
|
|
}
|
|
|
|
/**
|
|
* Switch workspace by scrolling over the dock
|
|
*/
|
|
_optionalScrollWorkspaceSwitch() {
|
|
let label = 'optionalScrollWorkspaceSwitch';
|
|
|
|
function isEnabled() {
|
|
return DockManager.settings.get_enum('scroll-action') === scrollAction.SWITCH_WORKSPACE;
|
|
}
|
|
|
|
DockManager.settings.connect('changed::scroll-action', () => {
|
|
if (isEnabled.bind(this)())
|
|
enable.bind(this)();
|
|
else
|
|
disable.bind(this)();
|
|
});
|
|
|
|
if (isEnabled.bind(this)())
|
|
enable.bind(this)();
|
|
|
|
function enable() {
|
|
this._signalsHandler.removeWithLabel(label);
|
|
|
|
this._signalsHandler.addWithLabel(label,
|
|
this._box,
|
|
'scroll-event',
|
|
onScrollEvent.bind(this));
|
|
}
|
|
|
|
function disable() {
|
|
this._signalsHandler.removeWithLabel(label);
|
|
|
|
if (this._optionalScrollWorkspaceSwitchDeadTimeId) {
|
|
GLib.source_remove(this._optionalScrollWorkspaceSwitchDeadTimeId);
|
|
this._optionalScrollWorkspaceSwitchDeadTimeId = 0;
|
|
}
|
|
}
|
|
|
|
// This was inspired to desktop-scroller@obsidien.github.com
|
|
function onScrollEvent(actor, event) {
|
|
// When in overview change workspace only in windows view
|
|
if (Main.overview.visible)
|
|
return false;
|
|
|
|
let activeWs = global.workspace_manager.get_active_workspace();
|
|
let direction = null;
|
|
|
|
let prev_direction, next_direction;
|
|
if (global.workspace_manager.layout_columns > global.workspace_manager.layout_rows) {
|
|
prev_direction = Meta.MotionDirection.UP;
|
|
next_direction = Meta.MotionDirection.DOWN;
|
|
} else {
|
|
prev_direction = Meta.MotionDirection.LEFT;
|
|
next_direction = Meta.MotionDirection.RIGHT;
|
|
}
|
|
|
|
switch (event.get_scroll_direction()) {
|
|
case Clutter.ScrollDirection.UP:
|
|
direction = prev_direction;
|
|
break;
|
|
case Clutter.ScrollDirection.DOWN:
|
|
direction = next_direction;
|
|
break;
|
|
case Clutter.ScrollDirection.SMOOTH:
|
|
let [dx, dy] = event.get_scroll_delta();
|
|
if (dy < 0)
|
|
direction = prev_direction;
|
|
else if (dy > 0)
|
|
direction = next_direction;
|
|
break;
|
|
}
|
|
|
|
if (direction !== null) {
|
|
// Prevent scroll events from triggering too many workspace switches
|
|
// by adding a 250ms deadtime between each scroll event.
|
|
// Usefull on laptops when using a touchpad.
|
|
|
|
// During the deadtime do nothing
|
|
if (this._optionalScrollWorkspaceSwitchDeadTimeId)
|
|
return false;
|
|
else
|
|
this._optionalScrollWorkspaceSwitchDeadTimeId = GLib.timeout_add(
|
|
GLib.PRIORITY_DEFAULT, 250, () => {
|
|
this._optionalScrollWorkspaceSwitchDeadTimeId = 0;
|
|
});
|
|
|
|
let ws;
|
|
|
|
ws = activeWs.get_neighbor(direction)
|
|
|
|
if (Main.wm._workspaceSwitcherPopup == null)
|
|
// Support Workspace Grid extension showing their custom Grid Workspace Switcher
|
|
if (global.workspace_manager.workspace_grid !== undefined) {
|
|
Main.wm._workspaceSwitcherPopup =
|
|
global.workspace_manager.workspace_grid.getWorkspaceSwitcherPopup();
|
|
} else {
|
|
Main.wm._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
|
|
}
|
|
// Set the actor non reactive, so that it doesn't prevent the
|
|
// clicks events from reaching the dash actor. I can't see a reason
|
|
// why it should be reactive.
|
|
Main.wm._workspaceSwitcherPopup.reactive = false;
|
|
Main.wm._workspaceSwitcherPopup.connect('destroy', function() {
|
|
Main.wm._workspaceSwitcherPopup = null;
|
|
});
|
|
|
|
// If Workspace Grid is installed, let them handle the scroll behaviour.
|
|
if (global.workspace_manager.workspace_grid !== undefined)
|
|
ws = global.workspace_manager.workspace_grid.actionMoveWorkspace(direction);
|
|
else
|
|
Main.wm.actionMoveWorkspace(ws);
|
|
|
|
// Do not show workspaceSwitcher in overview
|
|
if (!Main.overview.visible)
|
|
Main.wm._workspaceSwitcherPopup.display(direction, ws.index());
|
|
|
|
return true;
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
}
|
|
|
|
_activateApp(appIndex) {
|
|
let children = this.dash._box.get_children().filter(function(actor) {
|
|
return actor.child &&
|
|
actor.child.app;
|
|
});
|
|
|
|
// Apps currently in the dash
|
|
let apps = children.map(function(actor) {
|
|
return actor.child;
|
|
});
|
|
|
|
// Activate with button = 1, i.e. same as left click
|
|
let button = 1;
|
|
if (appIndex < apps.length)
|
|
apps[appIndex].activate(button);
|
|
}
|
|
});
|
|
|
|
/*
|
|
* Handle keybaord shortcuts
|
|
*/
|
|
const DashToDock_KeyboardShortcuts_NUM_HOTKEYS = 10;
|
|
|
|
var KeyboardShortcuts = class DashToDock_KeyboardShortcuts {
|
|
|
|
constructor() {
|
|
this._signalsHandler = new Utils.GlobalSignalsHandler();
|
|
|
|
this._hotKeysEnabled = false;
|
|
if (DockManager.settings.get_boolean('hot-keys'))
|
|
this._enableHotKeys();
|
|
|
|
this._signalsHandler.add([
|
|
DockManager.settings,
|
|
'changed::hot-keys',
|
|
() => {
|
|
if (DockManager.settings.get_boolean('hot-keys'))
|
|
this._enableHotKeys.bind(this)();
|
|
else
|
|
this._disableHotKeys.bind(this)();
|
|
}
|
|
]);
|
|
|
|
this._optionalNumberOverlay();
|
|
}
|
|
|
|
destroy() {
|
|
// Remove keybindings
|
|
this._disableHotKeys();
|
|
this._disableExtraShortcut();
|
|
this._signalsHandler.destroy();
|
|
}
|
|
|
|
_enableHotKeys() {
|
|
if (this._hotKeysEnabled)
|
|
return;
|
|
|
|
// Setup keyboard bindings for dash elements
|
|
let keys = ['app-hotkey-', 'app-shift-hotkey-', 'app-ctrl-hotkey-'];
|
|
keys.forEach( function(key) {
|
|
for (let i = 0; i < DashToDock_KeyboardShortcuts_NUM_HOTKEYS; i++) {
|
|
let appNum = i;
|
|
Main.wm.addKeybinding(key + (i + 1), DockManager.settings,
|
|
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
|
|
Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW,
|
|
() => {
|
|
DockManager.getDefault().mainDock._activateApp(appNum);
|
|
this._showOverlay();
|
|
});
|
|
}
|
|
}, this);
|
|
|
|
this._hotKeysEnabled = true;
|
|
}
|
|
|
|
_disableHotKeys() {
|
|
if (!this._hotKeysEnabled)
|
|
return;
|
|
|
|
let keys = ['app-hotkey-', 'app-shift-hotkey-', 'app-ctrl-hotkey-'];
|
|
keys.forEach( function(key) {
|
|
for (let i = 0; i < DashToDock_KeyboardShortcuts_NUM_HOTKEYS; i++)
|
|
Main.wm.removeKeybinding(key + (i + 1));
|
|
}, this);
|
|
|
|
this._hotKeysEnabled = false;
|
|
}
|
|
|
|
_optionalNumberOverlay() {
|
|
let settings = DockManager.settings;
|
|
this._shortcutIsSet = false;
|
|
// Enable extra shortcut if either 'overlay' or 'show-dock' are true
|
|
if (settings.get_boolean('hot-keys') &&
|
|
(settings.get_boolean('hotkeys-overlay') || settings.get_boolean('hotkeys-show-dock')))
|
|
this._enableExtraShortcut();
|
|
|
|
this._signalsHandler.add([
|
|
settings,
|
|
'changed::hot-keys',
|
|
this._checkHotkeysOptions.bind(this)
|
|
], [
|
|
settings,
|
|
'changed::hotkeys-overlay',
|
|
this._checkHotkeysOptions.bind(this)
|
|
], [
|
|
settings,
|
|
'changed::hotkeys-show-dock',
|
|
this._checkHotkeysOptions.bind(this)
|
|
]);
|
|
}
|
|
|
|
_checkHotkeysOptions() {
|
|
let settings = DockManager.settings;
|
|
|
|
if (settings.get_boolean('hot-keys') &&
|
|
(settings.get_boolean('hotkeys-overlay') || settings.get_boolean('hotkeys-show-dock')))
|
|
this._enableExtraShortcut();
|
|
else
|
|
this._disableExtraShortcut();
|
|
}
|
|
|
|
_enableExtraShortcut() {
|
|
if (!this._shortcutIsSet) {
|
|
Main.wm.addKeybinding('shortcut', DockManager.settings,
|
|
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
|
|
Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW,
|
|
this._showOverlay.bind(this));
|
|
this._shortcutIsSet = true;
|
|
}
|
|
}
|
|
|
|
_disableExtraShortcut() {
|
|
if (this._shortcutIsSet) {
|
|
Main.wm.removeKeybinding('shortcut');
|
|
this._shortcutIsSet = false;
|
|
}
|
|
}
|
|
|
|
_showOverlay() {
|
|
for (let dock of DockManager.allDocks) {
|
|
if (DockManager.settings.get_boolean('hotkeys-overlay'))
|
|
dock.dash.toggleNumberOverlay(true);
|
|
|
|
// Restart the counting if the shortcut is pressed again
|
|
if (dock._numberOverlayTimeoutId) {
|
|
GLib.source_remove(dock._numberOverlayTimeoutId);
|
|
dock._numberOverlayTimeoutId = 0;
|
|
}
|
|
|
|
// Hide the overlay/dock after the timeout
|
|
let timeout = DockManager.settings.get_double('shortcut-timeout') * 1000;
|
|
dock._numberOverlayTimeoutId = GLib.timeout_add(
|
|
GLib.PRIORITY_DEFAULT, timeout, () => {
|
|
dock._numberOverlayTimeoutId = 0;
|
|
dock.dash.toggleNumberOverlay(false);
|
|
// Hide the dock again if necessary
|
|
dock._updateDashVisibility();
|
|
});
|
|
|
|
// Show the dock if it is hidden
|
|
if (DockManager.settings.get_boolean('hotkeys-show-dock')) {
|
|
let showDock = (dock._intellihideIsEnabled || dock._autohideIsEnabled);
|
|
if (showDock)
|
|
dock._show();
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Isolate overview to open new windows for inactive apps
|
|
* Note: the future implementaion is not fully contained here. Some bits are around in other methods of other classes.
|
|
* This class just take care of enabling/disabling the option.
|
|
*/
|
|
var WorkspaceIsolation = class DashToDock_WorkspaceIsolation {
|
|
|
|
constructor() {
|
|
|
|
let settings = DockManager.settings;
|
|
|
|
this._signalsHandler = new Utils.GlobalSignalsHandler();
|
|
this._injectionsHandler = new Utils.InjectionsHandler();
|
|
|
|
this._signalsHandler.add([
|
|
settings,
|
|
'changed::isolate-workspaces',
|
|
() => {
|
|
DockManager.allDocks.forEach((dock) =>
|
|
dock.dash.resetAppIcons());
|
|
if (settings.get_boolean('isolate-workspaces') ||
|
|
settings.get_boolean('isolate-monitors'))
|
|
this._enable.bind(this)();
|
|
else
|
|
this._disable.bind(this)();
|
|
}
|
|
],[
|
|
settings,
|
|
'changed::isolate-monitors',
|
|
() => {
|
|
DockManager.allDocks.forEach((dock) =>
|
|
dock.dash.resetAppIcons());
|
|
if (settings.get_boolean('isolate-workspaces') ||
|
|
settings.get_boolean('isolate-monitors'))
|
|
this._enable.bind(this)();
|
|
else
|
|
this._disable.bind(this)();
|
|
}
|
|
]);
|
|
|
|
if (settings.get_boolean('isolate-workspaces') ||
|
|
settings.get_boolean('isolate-monitors'))
|
|
this._enable();
|
|
|
|
}
|
|
|
|
_enable() {
|
|
|
|
// ensure I never double-register/inject
|
|
// although it should never happen
|
|
this._disable();
|
|
|
|
DockManager.allDocks.forEach((dock) => {
|
|
this._signalsHandler.addWithLabel('isolation', [
|
|
global.display,
|
|
'restacked',
|
|
dock.dash._queueRedisplay.bind(dock.dash)
|
|
], [
|
|
global.window_manager,
|
|
'switch-workspace',
|
|
dock.dash._queueRedisplay.bind(dock.dash)
|
|
]);
|
|
|
|
// This last signal is only needed for monitor isolation, as windows
|
|
// might migrate from one monitor to another without triggering 'restacked'
|
|
if (DockManager.settings.get_boolean('isolate-monitors'))
|
|
this._signalsHandler.addWithLabel('isolation',
|
|
global.display,
|
|
'window-entered-monitor',
|
|
dock.dash._queueRedisplay.bind(dock.dash));
|
|
}, this);
|
|
|
|
// here this is the Shell.App
|
|
function IsolatedOverview() {
|
|
// These lines take care of Nautilus for icons on Desktop
|
|
let windows = this.get_windows().filter(function(w) {
|
|
return w.get_workspace().index() == global.workspace_manager.get_active_workspace_index();
|
|
});
|
|
if (windows.length == 1)
|
|
if (windows[0].skip_taskbar)
|
|
return this.open_new_window(-1);
|
|
|
|
if (this.is_on_workspace(global.workspace_manager.get_active_workspace()))
|
|
return Main.activateWindow(windows[0]);
|
|
return this.open_new_window(-1);
|
|
}
|
|
|
|
this._injectionsHandler.addWithLabel('isolation',
|
|
Shell.App.prototype,
|
|
'activate',
|
|
IsolatedOverview);
|
|
}
|
|
|
|
_disable () {
|
|
this._signalsHandler.removeWithLabel('isolation');
|
|
this._injectionsHandler.removeWithLabel('isolation');
|
|
}
|
|
|
|
destroy() {
|
|
this._signalsHandler.destroy();
|
|
this._injectionsHandler.destroy();
|
|
}
|
|
};
|
|
|
|
|
|
var DockManager = class DashToDock_DockManager {
|
|
|
|
constructor() {
|
|
if (Me.imports.extension.dockManager)
|
|
throw new Error('DashToDock has been already initialized');
|
|
|
|
Me.imports.extension.dockManager = this;
|
|
|
|
this._iconTheme = new Utils.IconTheme();
|
|
this._remoteModel = new LauncherAPI.LauncherEntryRemoteModel();
|
|
this._signalsHandler = new Utils.GlobalSignalsHandler(this);
|
|
this._methodInjections = new Utils.InjectionsHandler(this);
|
|
this._vfuncInjections = new Utils.VFuncInjectionsHandler(this);
|
|
this._propertyInjections = new Utils.PropertyInjectionsHandler(this);
|
|
this._settings = ExtensionUtils.getSettings('org.gnome.shell.extensions.dash-to-dock');
|
|
this._oldDash = Main.overview.isDummy ? null : Main.overview.dash;
|
|
|
|
// Connect relevant signals to the toggling function
|
|
this._bindSettingsChanges();
|
|
|
|
this._ensureLocations();
|
|
|
|
/* Array of all the docks created */
|
|
this._allDocks = [];
|
|
this._createDocks();
|
|
|
|
// status variable: true when the overview is shown through the dash
|
|
// applications button.
|
|
this._forcedOverview = false;
|
|
}
|
|
|
|
static getDefault() {
|
|
return Me.imports.extension.dockManager
|
|
}
|
|
|
|
static get allDocks() {
|
|
return DockManager.getDefault()._allDocks;
|
|
}
|
|
|
|
static get settings() {
|
|
return DockManager.getDefault().settings;
|
|
}
|
|
|
|
get settings() {
|
|
return this._settings;
|
|
}
|
|
|
|
static get iconTheme() {
|
|
return DockManager.getDefault().iconTheme;
|
|
}
|
|
|
|
get settings() {
|
|
return this._settings;
|
|
}
|
|
|
|
get iconTheme() {
|
|
return this._iconTheme.iconTheme;
|
|
}
|
|
|
|
get fm1Client() {
|
|
return this._fm1Client;
|
|
}
|
|
|
|
get remoteModel() {
|
|
return this._remoteModel;
|
|
}
|
|
|
|
get mainDock() {
|
|
return this._allDocks.length ? this._allDocks[0] : null;
|
|
}
|
|
|
|
get removables() {
|
|
return this._removables;
|
|
}
|
|
|
|
get trash() {
|
|
return this._trash;
|
|
}
|
|
|
|
getDockByMonitor(monitorIndex) {
|
|
return this._allDocks.find(d => (d.monitorIndex === monitorIndex));
|
|
}
|
|
|
|
_ensureLocations() {
|
|
const showTrash = this._settings.get_boolean('show-trash');
|
|
const showMounts = this._settings.get_boolean('show-mounts');
|
|
|
|
if (showTrash || showMounts) {
|
|
if (!this._fm1Client)
|
|
this._fm1Client = new FileManager1API.FileManager1Client();
|
|
} else if (this._fm1Client) {
|
|
this._fm1Client.destroy();
|
|
this._fm1Client = null;
|
|
}
|
|
|
|
if (showMounts && !this._removables) {
|
|
this._removables = new Locations.Removables();
|
|
} else if (!showMounts && this._removables) {
|
|
this._removables.destroy();
|
|
this._removables = null;
|
|
}
|
|
|
|
if (showTrash && !this._trash) {
|
|
this._trash = new Locations.Trash();
|
|
} else if (!showTrash && this._trash) {
|
|
this._trash.destroy();
|
|
this._trash = null;
|
|
}
|
|
|
|
Locations.unWrapWindowsManagerApp();
|
|
[this._methodInjections, this._vfuncInjections, this._propertyInjections].forEach(
|
|
injections => injections.removeWithLabel('locations'));
|
|
|
|
if (showMounts || showTrash) {
|
|
this._vfuncInjections.addWithLabel('locations', Gio.DesktopAppInfo.prototype,
|
|
'get_id', function () { return this.customId ?? this.vfunc_get_id() });
|
|
|
|
if (this.settings.isolateLocations) {
|
|
const fileManagerApp = Locations.wrapWindowsManagerApp();
|
|
|
|
this._methodInjections.addWithLabel('locations', [
|
|
Shell.AppSystem.prototype, 'get_running',
|
|
function (originalMethod, ...args) {
|
|
const runningApps = originalMethod.call(this, ...args);
|
|
const locationApps = Locations.getRunningApps();
|
|
if (!locationApps.length)
|
|
return runningApps;
|
|
|
|
const fileManagerIdx = runningApps.indexOf(fileManagerApp);
|
|
if (fileManagerIdx > -1 && fileManagerApp?.state !== Shell.AppState.RUNNING)
|
|
runningApps.splice(fileManagerIdx, 1);
|
|
|
|
return [...runningApps, ...locationApps].sort(Locations.shellAppCompare);
|
|
}
|
|
],
|
|
[
|
|
Shell.WindowTracker.prototype, 'get_window_app',
|
|
function (originalMethod, window) {
|
|
const locationApp = Locations.getRunningApps().find(a =>
|
|
a.get_windows().includes(window));
|
|
return locationApp ?? originalMethod.call(this, window);
|
|
}
|
|
],
|
|
[
|
|
Shell.WindowTracker.prototype, 'get_app_from_pid',
|
|
function (originalMethod, pid) {
|
|
const locationApp = Locations.getRunningApps().find(a =>
|
|
a.get_pids().includes(pid));
|
|
return locationApp ?? originalMethod.call(this, pid);
|
|
}
|
|
]);
|
|
|
|
const { get: defaultFocusAppGetter } = Object.getOwnPropertyDescriptor(
|
|
Shell.WindowTracker.prototype, 'focus_app');
|
|
this._propertyInjections.addWithLabel('locations',
|
|
Shell.WindowTracker.prototype, 'focus_app', {
|
|
get: function () {
|
|
const locationApp = Locations.getRunningApps().find(a => a.isFocused);
|
|
return locationApp ?? defaultFocusAppGetter.call(this);
|
|
}
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
_toggle() {
|
|
if (this._toggleLater)
|
|
Meta.later_remove(this._toggleLater);
|
|
|
|
this._toggleLater = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
|
|
delete this._toggleLater;
|
|
this._restoreDash();
|
|
this._deleteDocks();
|
|
this._createDocks();
|
|
this.emit('toggled');
|
|
});
|
|
}
|
|
|
|
_bindSettingsChanges() {
|
|
this.settings.settingsSchema.list_keys().forEach(key => {
|
|
const camelKey = key.replace(/-([a-z\d])/g, k => k[1].toUpperCase());
|
|
const updateSetting = () =>
|
|
(this.settings[camelKey] = this.settings.get_value(key).recursiveUnpack());
|
|
updateSetting();
|
|
this._signalsHandler.addWithLabel('settings', this.settings,
|
|
`changed::${key}`, updateSetting);
|
|
});
|
|
Object.defineProperties(this.settings, {
|
|
dockExtended: { get: () => this.settings.extendHeight },
|
|
});
|
|
|
|
// Connect relevant signals to the toggling function
|
|
this._signalsHandler.add([
|
|
Meta.MonitorManager.get(),
|
|
'monitors-changed',
|
|
this._toggle.bind(this)
|
|
], [
|
|
Main.sessionMode,
|
|
'updated',
|
|
this._toggle.bind(this)
|
|
], [
|
|
this._settings,
|
|
'changed::multi-monitor',
|
|
this._toggle.bind(this)
|
|
], [
|
|
this._settings,
|
|
'changed::preferred-monitor',
|
|
this._toggle.bind(this)
|
|
], [
|
|
this._settings,
|
|
'changed::dock-position',
|
|
this._toggle.bind(this)
|
|
], [
|
|
this._settings,
|
|
'changed::extend-height',
|
|
() => this._adjustPanelCorners()
|
|
], [
|
|
this._settings,
|
|
'changed::dock-fixed',
|
|
() => this._adjustPanelCorners()
|
|
], [
|
|
this._settings,
|
|
'changed::show-trash',
|
|
() => this._ensureLocations()
|
|
], [
|
|
this._settings,
|
|
'changed::show-mounts',
|
|
() => this._ensureLocations()
|
|
], [
|
|
this._settings,
|
|
'changed::isolate-locations',
|
|
() => this._ensureLocations()
|
|
]);
|
|
}
|
|
|
|
_createDocks() {
|
|
|
|
// If there are no monitors (headless configurations, but it can also happen temporary while disconnecting
|
|
// and reconnecting monitors), just do nothing. When a monitor will be connected we we'll be notified and
|
|
// and thus create the docks. This prevents pointing trying to access monitors throughout the code, were we
|
|
// are assuming that at least the primary monitor is present.
|
|
if (Main.layoutManager.monitors.length <= 0) {
|
|
return;
|
|
}
|
|
|
|
this._preferredMonitorIndex = this._settings.get_int('preferred-monitor');
|
|
// In case of multi-monitor, we consider the dock on the primary monitor to be the preferred (main) one
|
|
// regardless of the settings
|
|
// The dock goes on the primary monitor also if the settings are incosistent (e.g. desired monitor not connected).
|
|
if (this._settings.get_boolean('multi-monitor') ||
|
|
this._preferredMonitorIndex < 0 || this._preferredMonitorIndex > Main.layoutManager.monitors.length - 1
|
|
) {
|
|
this._preferredMonitorIndex = Main.layoutManager.primaryIndex;
|
|
} else {
|
|
// Primary monitor used to be always 0 in Gdk, but the shell has a different
|
|
// concept (where the order depends on mutter order).
|
|
// So even if now the extension settings may use the same logic of the shell
|
|
// we prefer not to break the previously configured systems, and so we still
|
|
// assume that the gsettings monitor numbering follows the old strategy.
|
|
// This ensure the indexing in the settings and in the shell are matched,
|
|
// i.e. that we start counting from the primaryMonitorIndex
|
|
this._preferredMonitorIndex = (Main.layoutManager.primaryIndex + this._preferredMonitorIndex) % Main.layoutManager.monitors.length ;
|
|
}
|
|
|
|
// First we create the main Dock, to get the extra features to bind to this one
|
|
let dock = new DockedDash(this._preferredMonitorIndex);
|
|
this._allDocks.push(dock);
|
|
|
|
// connect app icon into the view selector
|
|
dock.dash.showAppsButton.connect('notify::checked', this._onShowAppsButtonToggled.bind(this));
|
|
|
|
// Make the necessary changes to Main.overview.dash
|
|
this._prepareMainDash();
|
|
|
|
// Adjust corners if necessary
|
|
this._adjustPanelCorners();
|
|
|
|
if (this._settings.get_boolean('multi-monitor')) {
|
|
let nMon = Main.layoutManager.monitors.length;
|
|
for (let iMon = 0; iMon < nMon; iMon++) {
|
|
if (iMon == this._preferredMonitorIndex)
|
|
continue;
|
|
let dock = new DockedDash(iMon);
|
|
this._allDocks.push(dock);
|
|
// connect app icon into the view selector
|
|
dock.dash.showAppsButton.connect('notify::checked', this._onShowAppsButtonToggled.bind(this));
|
|
}
|
|
}
|
|
|
|
// Load optional features. We load *after* the docks are created, since
|
|
// we need to connect the signals to all dock instances.
|
|
this._workspaceIsolation = new WorkspaceIsolation();
|
|
this._keyboardShortcuts = new KeyboardShortcuts();
|
|
|
|
this.emit('docks-ready');
|
|
}
|
|
|
|
_prepareMainDash() {
|
|
// Ensure Main.overview.dash is set to our dash in dummy mode
|
|
// while just use the default getter otherwise.
|
|
// The getter must be dynamic and not set only when we've a dummy
|
|
// overview because the mode can change dynamically.
|
|
this._propertyInjections.removeWithLabel('main-dash');
|
|
let defaultDashGetter = Object.getOwnPropertyDescriptor(
|
|
Main.overview.constructor.prototype, 'dash').get;
|
|
this._propertyInjections.addWithLabel('main-dash', Main.overview, 'dash', {
|
|
get: () => Main.overview.isDummy ?
|
|
this.mainDock.dash : defaultDashGetter.call(Main.overview),
|
|
});
|
|
|
|
if (Main.overview.isDummy)
|
|
return;
|
|
|
|
// Hide usual Dash
|
|
this._oldDash.hide();
|
|
|
|
// Also set dash width to 1, so it's almost not taken into account by code
|
|
// calculaing the reserved space in the overview. The reason to keep it at 1 is
|
|
// to allow its visibility change to trigger an allocaion of the appGrid which
|
|
// in turn is triggergin the appsIcon spring animation, required when no other
|
|
// actors has this effect, i.e in horizontal mode and without the workspaceThumnails
|
|
// 1 static workspace only)
|
|
this._oldDash.set_height(1);
|
|
|
|
this._signalsHandler.addWithLabel('old-dash-changes', [
|
|
this._oldDash,
|
|
'notify::visible',
|
|
() => this._oldDash.hide()
|
|
], [
|
|
this._oldDash,
|
|
'notify::height',
|
|
() => this._oldDash.set_height(1)
|
|
]);
|
|
|
|
// Pretend I'm the dash: meant to make appgrid swarm animation come from
|
|
// the right position of the appShowButton.
|
|
this.overviewControls.dash = this.mainDock.dash;
|
|
this.searchController._showAppsButton = this.mainDock.dash.showAppsButton;
|
|
|
|
// We also need to ignore max-size changes
|
|
this._methodInjections.addWithLabel('main-dash', this._oldDash,
|
|
'setMaxSize', () => {});
|
|
this._methodInjections.addWithLabel('main-dash', this._oldDash,
|
|
'allocate', () => {});
|
|
// And to return the preferred height depending on the state
|
|
this._methodInjections.addWithLabel('main-dash', this._oldDash,
|
|
'get_preferred_height', (_originalMethod, ...args) => {
|
|
if (this.mainDock.isHorizontal && !this.settings.dockFixed)
|
|
return this.mainDock.get_preferred_height(...args);
|
|
return [0, 0];
|
|
});
|
|
|
|
const { ControlsManager, ControlsManagerLayout } = OverviewControls;
|
|
|
|
this._methodInjections.addWithLabel('main-dash', ControlsManager.prototype,
|
|
'runStartupAnimation', async function (originalMethod, callback) {
|
|
const injections = new Utils.InjectionsHandler();
|
|
DockManager.allDocks.forEach(dock => (dock.opacity = 0));
|
|
injections.add(DockManager.getDefault().mainDock.dash, 'ease', () => {});
|
|
let callbackArgs = [];
|
|
const ret = await originalMethod.call(this,
|
|
(...args) => (callbackArgs = [...args]));
|
|
injections.destroy();
|
|
|
|
if (!DockManager.allDocks.length) {
|
|
// Docks may have been destroyed, let's wait till we've one again
|
|
const readyPromise = new Promise(resolve => {
|
|
const id = DockManager.getDefault().connect('docks-ready', () => {
|
|
DockManager.getDefault().disconnect(id);
|
|
resolve();
|
|
});
|
|
})
|
|
await readyPromise;
|
|
}
|
|
|
|
DockManager.allDocks.forEach(dock => {
|
|
const { dash } = dock;
|
|
|
|
dash.set({
|
|
opacity: 0,
|
|
translation_x: 0,
|
|
translation_y: 0,
|
|
});
|
|
dock.opacity = 255;
|
|
|
|
switch (dock.position) {
|
|
case St.Side.LEFT:
|
|
dash.translation_x = -dash.width;
|
|
break;
|
|
case St.Side.RIGHT:
|
|
dash.translation_x = dash.width;
|
|
break;
|
|
case St.Side.BOTTOM:
|
|
dash.translation_y = dash.height;
|
|
break;
|
|
case St.Side.TOP:
|
|
dash.translation_y = -dash.height;
|
|
break;
|
|
}
|
|
|
|
const mainDockProperties = {};
|
|
if (dock === DockManager.getDefault().mainDock)
|
|
mainDockProperties.onComplete = callback(...callbackArgs);
|
|
|
|
const { STARTUP_ANIMATION_TIME } = Layout;
|
|
dash.ease({
|
|
opacity: 255,
|
|
translation_x: 0,
|
|
translation_y: 0,
|
|
delay: STARTUP_ANIMATION_TIME,
|
|
duration: STARTUP_ANIMATION_TIME,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
...mainDockProperties,
|
|
});
|
|
});
|
|
return ret;
|
|
});
|
|
|
|
const maybeAdjustBoxToDock = box => {
|
|
if (this.mainDock.isHorizontal || this.settings.dockFixed)
|
|
return box;
|
|
|
|
const [, preferredWidth] = this.mainDock.get_preferred_width(box.get_height());
|
|
box.x2 -= preferredWidth;
|
|
if (this.mainDock.position === St.Side.LEFT)
|
|
box.set_origin(box.x1 + preferredWidth, box.y1);
|
|
|
|
return box;
|
|
}
|
|
|
|
this._vfuncInjections.addWithLabel('main-dash', ControlsManagerLayout.prototype,
|
|
'allocate', function (container) {
|
|
const oldPostAllocation = this._runPostAllocation;
|
|
this._runPostAllocation = () => {};
|
|
|
|
const monitor = Main.layoutManager.findMonitorForActor(this._container);
|
|
const workArea = Main.layoutManager.getWorkAreaForMonitor(monitor.index);
|
|
const startX = workArea.x - monitor.x;
|
|
const startY = workArea.y - monitor.y;
|
|
const workAreaBox = new Clutter.ActorBox();
|
|
workAreaBox.set_origin(startX, startY);
|
|
workAreaBox.set_size(workArea.width, workArea.height);
|
|
|
|
const propertyInjections = new Utils.PropertyInjectionsHandler();
|
|
propertyInjections.add(Main.layoutManager.panelBox, 'height', { value: workAreaBox.y1 });
|
|
|
|
if (Main.layoutManager.panelBox.y === Main.layoutManager.primaryMonitor.y)
|
|
workAreaBox.y1 -= startY;
|
|
|
|
this.vfunc_allocate(container, workAreaBox);
|
|
|
|
propertyInjections.destroy();
|
|
workAreaBox.y1 = startY;
|
|
maybeAdjustBoxToDock(workAreaBox);
|
|
|
|
const adjustActorHorizontalAllocation = actor => {
|
|
if (!actor.visible || !workAreaBox.x1)
|
|
return;
|
|
|
|
const contentBox = actor.get_allocation_box();
|
|
contentBox.set_size(workAreaBox.get_width(), contentBox.get_height());
|
|
contentBox.set_origin(workAreaBox.x1, contentBox.y1);
|
|
actor.allocate(contentBox);
|
|
};
|
|
|
|
[this._searchEntry, this._workspacesThumbnails, this._searchController].forEach(
|
|
actor => adjustActorHorizontalAllocation(actor));
|
|
|
|
this._runPostAllocation = oldPostAllocation;
|
|
this._runPostAllocation();
|
|
});
|
|
|
|
// This can be removed or bypassed when GNOME/gnome-shell!1892 will be merged
|
|
function workspaceBoxOriginFixer(originalFunction, state, workAreaBox, ...args) {
|
|
const workspaceBox = originalFunction.call(this, state, workAreaBox, ...args);
|
|
workspaceBox.set_origin(workAreaBox.x1, workspaceBox.y1);
|
|
return workspaceBox;
|
|
};
|
|
|
|
this._methodInjections.addWithLabel('main-dash', [
|
|
ControlsManagerLayout.prototype,
|
|
'_computeWorkspacesBoxForState',
|
|
function (originalFunction, state, ...args) {
|
|
const box = workspaceBoxOriginFixer.call(this, originalFunction, state, ...args);
|
|
if (state !== OverviewControls.ControlsState.HIDDEN)
|
|
maybeAdjustBoxToDock(box);
|
|
return box;
|
|
}
|
|
], [
|
|
ControlsManagerLayout.prototype,
|
|
'_getAppDisplayBoxForState',
|
|
function (...args) {
|
|
return maybeAdjustBoxToDock(workspaceBoxOriginFixer.call(this, ...args));
|
|
}
|
|
]);
|
|
|
|
this._vfuncInjections.addWithLabel('main-dash', Workspace.WorkspaceBackground.prototype,
|
|
'allocate', function (box) {
|
|
this.vfunc_allocate(box);
|
|
|
|
// This code has been submitted upstream via GNOME/gnome-shell!1892
|
|
// so can be removed when that gets merged (or bypassed on newer shell
|
|
// versions).
|
|
const monitor = Main.layoutManager.monitors[this._monitorIndex];
|
|
const [contentWidth, contentHeight] = this._bin.get_content_box().get_size();
|
|
const [mX1, mX2] = [monitor.x, monitor.x + monitor.width];
|
|
const [mY1, mY2] = [monitor.y, monitor.y + monitor.height];
|
|
const [wX1, wX2] = [this._workarea.x, this._workarea.x + this._workarea.width];
|
|
const [wY1, wY2] = [this._workarea.y, this._workarea.y + this._workarea.height];
|
|
const xScale = contentWidth / this._workarea.width;
|
|
const yScale = contentHeight / this._workarea.height;
|
|
const leftOffset = wX1 - mX1;
|
|
const topOffset = wY1 - mY1;
|
|
const rightOffset = mX2 - wX2;
|
|
const bottomOffset = mY2 - wY2;
|
|
|
|
const contentBox = new Clutter.ActorBox();
|
|
contentBox.set_origin(-leftOffset * xScale, -topOffset * yScale);
|
|
contentBox.set_size(
|
|
contentWidth + (leftOffset + rightOffset) * xScale,
|
|
contentHeight + (topOffset + bottomOffset) * yScale);
|
|
|
|
this._backgroundGroup.allocate(contentBox);
|
|
});
|
|
|
|
// Always show the thumbnails box in fixed mode, so that we'll reduce the
|
|
// vertical space, causing the Workspace layout to show more workspaces.
|
|
// We might get the same also reducing the height of the workspace boxes
|
|
// in _computeWorkspacesBoxForState, but it would just waste vertical space
|
|
if (!this.mainDock.isHorizontal || this.settings.dockFixed) {
|
|
this._methodInjections.addWithLabel('main-dash',
|
|
WorkspaceThumbnail.ThumbnailsBox.prototype, '_updateShouldShow',
|
|
function () {
|
|
const shouldShow = global.workspace_manager.nWorkspaces > 1;
|
|
if (this._shouldShow === shouldShow)
|
|
return;
|
|
|
|
this._shouldShow = shouldShow;
|
|
this.notify('should-show');
|
|
});
|
|
}
|
|
|
|
// Reduce the space that the workspaces can use in secondary monitors
|
|
this._methodInjections.addWithLabel('main-dash', WorkspacesView.WorkspacesView.prototype,
|
|
'_getFirstFitAllWorkspaceBox', function (originalFunction, ...args) {
|
|
const box = originalFunction.call(this, ...args);
|
|
if (DockManager.settings.dockFixed ||
|
|
this._monitorIndex === Main.layoutManager.primaryIndex)
|
|
return box;
|
|
|
|
const dock = DockManager.getDefault().getDockByMonitor(this._monitorIndex);
|
|
if (!dock)
|
|
return box;
|
|
|
|
if (dock.isHorizontal) {
|
|
const [, preferredHeight] = dock.get_preferred_height(box.get_width());
|
|
box.y2 -= preferredHeight;
|
|
if (dock.position === St.Side.TOP)
|
|
box.set_origin(box.x1, box.y1 + preferredHeight);
|
|
} else {
|
|
const [, preferredWidth] = dock.get_preferred_width(box.get_height());
|
|
box.x2 -= preferredWidth / 2;
|
|
if (dock.position === St.Side.LEFT)
|
|
box.set_origin(box.x1 + preferredWidth, box.y1);
|
|
}
|
|
return box;
|
|
});
|
|
|
|
// Ensure we handle Dnd events happening on the dock when we're dragging from AppDisplay
|
|
// Remove when merged https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2002
|
|
this._methodInjections.addWithLabel('main-dash', AppDisplay.BaseAppView.prototype,
|
|
'_pageForCoords', function (originalFunction, ...args) {
|
|
if (!this._scrollView.has_pointer)
|
|
return AppDisplay.SidePages.NONE;
|
|
return originalFunction.call(this, ...args);
|
|
});
|
|
}
|
|
|
|
_deleteDocks() {
|
|
if (!this._allDocks.length)
|
|
return;
|
|
|
|
// Remove extra features
|
|
this._workspaceIsolation.destroy();
|
|
this._keyboardShortcuts.destroy();
|
|
|
|
// Delete all docks
|
|
this._allDocks.forEach(d => d.destroy());
|
|
this._allDocks = [];
|
|
}
|
|
|
|
_restoreDash() {
|
|
if (!this._oldDash)
|
|
return;
|
|
|
|
this._signalsHandler.removeWithLabel('old-dash-changes');
|
|
[this._methodInjections, this._vfuncInjections, this._propertyInjections].forEach(
|
|
injections => injections.removeWithLabel('main-dash'));
|
|
|
|
this.overviewControls.layout_manager._dash = this._oldDash;
|
|
this.overviewControls.dash = this._oldDash;
|
|
this.searchController._showAppsButton = this._oldDash.showAppsButton;
|
|
Main.overview.dash.show();
|
|
Main.overview.dash.set_height(-1); // reset default dash size
|
|
// This force the recalculation of the icon size
|
|
Main.overview.dash._maxHeight = -1;
|
|
}
|
|
|
|
get overviewControls() {
|
|
return Main.overview._overview.controls;
|
|
}
|
|
|
|
get searchController() {
|
|
return this.overviewControls._searchController;
|
|
}
|
|
|
|
_onShowAppsButtonToggled(button) {
|
|
const { checked } = button;
|
|
const { overviewControls } = this;
|
|
|
|
if (!Main.overview.visible) {
|
|
this.mainDock.dash.showAppsButton._fromDesktop = true;
|
|
if (this._settings.get_boolean('animate-show-apps')) {
|
|
Main.overview.show(OverviewControls.ControlsState.APP_GRID);
|
|
} else {
|
|
GLib.idle_add(GLib.PRIORITY_DEFAULT, () => {
|
|
const oldAnimationTime = OverviewControls.SIDE_CONTROLS_ANIMATION_TIME;
|
|
Overview.ANIMATION_TIME = 1;
|
|
const id = Main.overview.connect('shown', () => {
|
|
Overview.ANIMATION_TIME = oldAnimationTime;
|
|
Main.overview.disconnect(id);
|
|
});
|
|
Main.overview.show(OverviewControls.ControlsState.APP_GRID);
|
|
return GLib.SOURCE_REMOVE;
|
|
});
|
|
}
|
|
} else {
|
|
if (!checked && this.mainDock.dash.showAppsButton._fromDesktop) {
|
|
if (this._settings.get_boolean('animate-show-apps')) {
|
|
Main.overview.hide();
|
|
this.mainDock.dash.showAppsButton._fromDesktop = false;
|
|
} else {
|
|
GLib.idle_add(GLib.PRIORITY_DEFAULT, () => {
|
|
const oldAnimationTime = Overview.ANIMATION_TIME;
|
|
Overview.ANIMATION_TIME = 1;
|
|
const id = Main.overview.connect('hidden', () => {
|
|
Overview.ANIMATION_TIME = oldAnimationTime;
|
|
Main.overview.disconnect(id);
|
|
});
|
|
Main.overview.hide();
|
|
this.mainDock.dash.showAppsButton._fromDesktop = false;
|
|
return GLib.SOURCE_REMOVE;
|
|
});
|
|
}
|
|
} else {
|
|
// TODO: I'm not sure how reliable this is, we might need to move the
|
|
// _onShowAppsButtonToggled logic into the extension.
|
|
if (!checked) {
|
|
this.mainDock.dash.showAppsButton._fromDesktop = false;
|
|
}
|
|
|
|
// Instead of "syncing" the stock button, let's call its callback directly.
|
|
overviewControls._onShowAppsButtonToggled.call(overviewControls);
|
|
}
|
|
}
|
|
|
|
// Because we "disconnected" from the search controller, we have to manage its state.
|
|
this.searchController._setSearchActive(false);
|
|
}
|
|
|
|
destroy() {
|
|
this.emit('destroy');
|
|
if (this._toggleLater) {
|
|
Meta.later_remove(this._toggleLater);
|
|
delete this._toggleLater;
|
|
}
|
|
this._restoreDash();
|
|
this._deleteDocks();
|
|
this._revertPanelCorners();
|
|
if (this._oldSelectorMargin)
|
|
this.searchController.margin_bottom = this._oldSelectorMargin;
|
|
if (this._fm1Client) {
|
|
this._fm1Client.destroy();
|
|
this._fm1Client = null;
|
|
}
|
|
this._trash?.destroy();
|
|
this._trash = null;
|
|
this._removables?.destroy();
|
|
this._removables = null;
|
|
this._iconTheme.destroy();
|
|
this._remoteModel.destroy();
|
|
this._settings.run_dispose();
|
|
this._settings = null;
|
|
this._oldDash = null;
|
|
|
|
Me.imports.extension.dockManager = null;
|
|
}
|
|
|
|
/**
|
|
* Adjust Panel corners
|
|
*/
|
|
_adjustPanelCorners() {
|
|
let position = Utils.getPosition();
|
|
let isHorizontal = ((position == St.Side.TOP) || (position == St.Side.BOTTOM));
|
|
let dockOnPrimary = this._settings.get_boolean('multi-monitor') ||
|
|
this._preferredMonitorIndex == Main.layoutManager.primaryIndex;
|
|
|
|
if (!isHorizontal && dockOnPrimary && this.settings.dockExtended && this.settings.dockFixed) {
|
|
Main.panel._rightCorner.hide();
|
|
Main.panel._leftCorner.hide();
|
|
}
|
|
else
|
|
this._revertPanelCorners();
|
|
}
|
|
|
|
_revertPanelCorners() {
|
|
Main.panel._leftCorner.show();
|
|
Main.panel._rightCorner.show();
|
|
}
|
|
};
|
|
Signals.addSignalMethods(DockManager.prototype);
|
|
|
|
// This class drives long-running icon animations, to keep them running in sync
|
|
// with each other, and to save CPU by pausing them when the dock is hidden.
|
|
var IconAnimator = class DashToDock_IconAnimator {
|
|
constructor(actor) {
|
|
this._count = 0;
|
|
this._started = false;
|
|
this._animations = {
|
|
dance: [],
|
|
};
|
|
this._timeline = new Clutter.Timeline({
|
|
duration: 3000,
|
|
repeat_count: -1,
|
|
actor
|
|
});
|
|
|
|
this._timeline.connect('new-frame', () => {
|
|
const progress = this._timeline.get_progress();
|
|
const danceRotation = progress < 1/6 ? 15*Math.sin(progress*24*Math.PI) : 0;
|
|
const dancers = this._animations.dance;
|
|
for (let i = 0, iMax = dancers.length; i < iMax; i++) {
|
|
dancers[i].target.rotation_angle_z = danceRotation;
|
|
}
|
|
});
|
|
}
|
|
|
|
destroy() {
|
|
this._timeline.stop();
|
|
this._timeline = null;
|
|
for (const name in this._animations) {
|
|
const pairs = this._animations[name];
|
|
for (let i = 0, iMax = pairs.length; i < iMax; i++) {
|
|
const pair = pairs[i];
|
|
pair.target.disconnect(pair.targetDestroyId);
|
|
}
|
|
}
|
|
this._animations = null;
|
|
}
|
|
|
|
pause() {
|
|
if (this._started && this._count > 0) {
|
|
this._timeline.stop();
|
|
}
|
|
this._started = false;
|
|
}
|
|
|
|
start() {
|
|
if (!this._started && this._count > 0) {
|
|
this._timeline.start();
|
|
}
|
|
this._started = true;
|
|
}
|
|
|
|
addAnimation(target, name) {
|
|
const targetDestroyId = target.connect('destroy', () => this.removeAnimation(target, name));
|
|
this._animations[name].push({ target, targetDestroyId });
|
|
if (this._started && this._count === 0) {
|
|
this._timeline.start();
|
|
}
|
|
this._count++;
|
|
}
|
|
|
|
removeAnimation(target, name) {
|
|
const pairs = this._animations[name];
|
|
for (let i = 0, iMax = pairs.length; i < iMax; i++) {
|
|
const pair = pairs[i];
|
|
if (pair.target === target) {
|
|
target.disconnect(pair.targetDestroyId);
|
|
pairs.splice(i, 1);
|
|
this._count--;
|
|
if (this._started && this._count === 0) {
|
|
this._timeline.stop();
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
};
|