awesome/module/decorate-client.lua

94 lines
2.5 KiB
Lua

local awful = require('awful')
local gears = require('gears')
local beautiful = require('beautiful')
local dpi = require('beautiful').xresources.apply_dpi
local function renderClient(client, mode)
if client.skip_decoration or (client.rendering_mode == mode) then
return
end
client.rendering_mode = mode
client.floating = false
client.maximized = false
client.above = false
client.below = false
client.ontop = false
client.sticky = false
client.maximized_horizontal = false
client.maximized_vertical = false
client.border_width = beautiful.border_width
client.shape = function(cr, w, h)
gears.shape.rectangle(cr, w, h)
end
end
local changesOnScreenCalled = false
local function changesOnScreen(currentScreen)
local tagIsMax = currentScreen.selected_tag ~= nil and currentScreen.selected_tag.layout == awful.layout.suit.max
local clientsToManage = {}
for _, client in pairs(currentScreen.clients) do
if not client.skip_decoration and not client.hidden then
table.insert(clientsToManage, client)
end
end
if (tagIsMax or #clientsToManage == 1) then
currentScreen.client_mode = 'maximized'
else
currentScreen.client_mode = 'tiled'
end
for _, client in pairs(clientsToManage) do
renderClient(client, currentScreen.client_mode)
end
changesOnScreenCalled = false
end
function clientCallback(client)
if not changesOnScreenCalled then
if not client.skip_decoration and client.screen then
changesOnScreenCalled = true
local screen = client.screen
gears.timer.delayed_call(function()
changesOnScreen(screen)
end)
end
end
end
function tagCallback(tag)
if not changesOnScreenCalled then
if tag.screen then
changesOnScreenCalled = true
local screen = tag.screen
gears.timer.delayed_call(function()
changesOnScreen(screen)
end)
end
end
end
_G.client.connect_signal('manage', clientCallback)
_G.client.connect_signal('unmanage', clientCallback)
_G.client.connect_signal('property::hidden', clientCallback)
_G.client.connect_signal('property::minimized', clientCallback)
_G.client.connect_signal('property::fullscreen', function(c)
if c.fullscreen then
renderClient(c, 'maximized')
else
clientCallback(c)
end
end)
_G.tag.connect_signal('property::selected', tagCallback)
_G.tag.connect_signal('property::layout', tagCallback)