local awful = require('awful') local wibox = require('wibox') local dpi = require('beautiful').xresources.apply_dpi local capi = { button = _G.button } local gears = require('gears') local clickable_container = require('widget.material.clickable-container') local tasklist_mode = 'text' local beautiful = require('beautiful') --- Common method to create buttons. -- @tab buttons -- @param object -- @treturn table local function create_buttons(buttons, object) if buttons then local btns = {} for _, b in ipairs(buttons) do -- Create a proxy button object: it will receive the real -- press and release events, and will propagate them to the -- button object the user provided, but with the object as -- argument. local btn = capi.button { modifiers = b.modifiers, button = b.button } btn:connect_signal('press', function() b:emit_signal('press', object) end) btn:connect_signal('release', function() b:emit_signal('release', object) end) btns[#btns + 1] = btn end return btns end end local function list_update(w, buttons, label, data, objects) -- update the widgets, creating them if needed w:reset() for i, o in ipairs(objects) do local cache = data[o] local ib, tb, bgb, tbm, ibm, l, ll, bg_clickable if cache then ib = cache.ib tb = cache.tb bgb = cache.bgb tbm = cache.tbm ibm = cache.ibm else ib = wibox.widget.imagebox() tb = wibox.widget.textbox() bg_clickable = clickable_container() bgb = wibox.container.background() tbm = wibox.container.margin(tb, dpi(4), dpi(4), dpi(1), dpi(1)) ibm = wibox.container.margin(ib, dpi(1), dpi(1), dpi(1), dpi(1)) l = wibox.layout.fixed.horizontal() ll = wibox.layout.flex.horizontal() -- All of this is added in a fixed widget l:fill_space(true) l:add(ibm) l:add(tbm) ll:add(l) bg_clickable:set_widget(ll) -- And all of this gets a background bgb:set_widget(bg_clickable) l:buttons(create_buttons(buttons, o)) data[o] = { ib = ib, tb = tb, bgb = bgb, tbm = tbm, ibm = ibm } end local text, bg, bg_image, icon, args = label(o, tb) args = args or {} -- The text might be invalid, so use pcall. if tasklist_mode == 'icon' then text = nil elseif tasklist_mode == 'text' then icon = nil end if text == nil or text == '' then tbm:set_margins(0) else if not tb:set_markup_silently(text) then tb:set_markup('<Invalid text>') end end bgb:set_bg(bg) if type(bg_image) == 'function' then bg_image = bg_image(tb, o, nil, objects, i) end bgb:set_bgimage(bg_image) if icon then ib.image = icon ib.resize = true else ibm:set_margins(0) end bgb.shape = args.shape bgb.shape_border_width = args.shape_border_width bgb.shape_border_color = args.shape_border_color tb.align = 'center' w:add(bgb) end end local tasklist_buttons = awful.util.table.join(awful.button({}, 1, function(c) if c == _G.client.focus then c.minimized = true else -- Without this, the following -- :isvisible() makes no sense c.minimized = false if not c:isvisible() and c.first_tag then c.first_tag:view_only() end -- This will also un-minimize -- the client, if needed _G.client.focus = c c:raise() end end), awful.button({}, 4, function() awful.client.focus.byidx(1) end), awful.button({}, 5, function() awful.client.focus.byidx(-1) end), awful.button({}, 2, function(c) c.kill(c) end)) local TaskList = function(s) return awful.widget.tasklist(s, awful.widget.tasklist.filter.currenttags, tasklist_buttons, nil, list_update) end return TaskList